It would be nice to actually get those attempts or something in exchange for them. Lastly, I have had a few occasions where I have won attempts but have only used 1 attempt from the full bar, so the extra won attempts bar refill the bar and the remainder are lost. It would be great to be able to trade them for something. Hence they are wasted while my units recover.Īnother idea I had was to trade the extra "attempts" for a reward. Currently I get "attempts" rewards as my ability to fight has been degraded. The player chooses as it suits them on the day. I like the idea of a few medals combined with the "attempts" or change the reward so that it is an either/or option "attempts" or medals. The "attempts" just doesn't provide this. Newer players like myself would still prefer an actual reward, to go along with our guild benefiting. I hadn't really considered GE from the point of view of players so far advanced that L1 is not a challenge anymore but feels like a waste of time. Particularly those who like the extra "attempts". My #2 guild has one objective to reach L50 and then we make new objective.Thanks for the replies. A founder should be more concerned with the bigger picture and nudging guild gently in the right direction to meet the guilds agreed objectives. Plus delegate a lot, most players are mature adults and can manage without the founder always making the decisions. Being a founder in a #2 guild and a member of 2 #1 guilds and a #150 guild i can see it from lots of view points and agree with most points listed but the biggest point is its got to be fun and too many rules takes away the fun.
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